WebCL + WebGL 3D physics simulation

I’ve been working on some new cool web development tools recently, including HTML5, WebCL, WebGL and Native Client. My job is to investigate the current (and upcoming) web standards that are interesting for 3D physics simulation in the browser. One thing that I’ve come up with is a 3D Cloth simulation, powered with WebCL GPU computing. Note that you need to run Firefox 6 to run it, as well as the WebCL plugin.

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